Unreal Engine: Transforming ArchViz
Combine cinematic animations, breathtaking, photorealistic visualizations, and real-time interactive 360 experiences in one powerful platform.
Practice does not make perfect
Only perfect practice makes perfect
Being a 3D artist gives you the chance to create a lifestyle as you wish. Whether you want a full-time job at a studio, become a freelancer, or launch your own business, the possibilities are endless. We’ll teach you the best practices to make sure you don’t waste time learning the wrong techniques. Explore the opportunity to create the lifestyle of your dreams. Let’s take the first step and make your dreams a reality!
8-steps system
Composition
The balance between essentials and minutiae in the video.
Camera setup
Setting up the camera angle that influences the viewer.
Lighting
Affecting emotions through the different lighting scenarios.
Color palette
Using the power of the colors in order to convey the message.
Materials
Creating high-quality and photo-realistic materials.
Assets Placement
Arranging assets to show the character of the place.
Storytelling
Creating additional value through the story.
Post-Production
Enhancing the video as a professional cinematographer.
Step into the future of arch viz
Cinematic Animations & Photorealistic Visualizations
Interactive 360 Experience
Bring your designs to life with the power of Unreal Engine
Our Arch Viz Artist team will equip you with the essential skills to create stunning 360° real-time interactive experiences that set you apart in the creative industry. Whether you’re new to the field or looking to refine your skills, this course will give you the knowledge and confidence to bring immersive, interactive projects to life.
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Discount applies for bundles with UE Course as well.
Take a big leap
Join our training
Theory & Practice to provide you with the most effective learning experience.
Interactive 360 Experience that allow you introduce new services.
Cinematic Animation that enable you to stay competitive in the market.
Photorealistic Visualizations that are the foundation of arch viz artist’s work.
120+ Lessons that will teach you all about Unreal Engine for Arch Viz
Free Software, eliminating extra expenses in your production workflow.
Start and Final Scenes to work along with the videos and check your progress.
All Assets Included. Models and textures provided by Reawote.
Trees & Vegetation. We used free megascans models.
8-Step System explained in theory & in practise.
Final Exam after which you’ll get a certificate.
Lifetime Access. You can endlessly re-watch the course.
599.00€
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Learn to create stunning animations and interactive experiences using Unreal Engine in this comprehensive training.

Watch what you will create
Discover the power of Unreal Engine
Create stunning Unreal Engine animations and interactive experiences with our guidance! Learn the theory and practical skills required to craft engaging content that captivates your audience.
Meet the presenter
Agnieszka
The team of highly skilled 3D artists behind the courses has dedicated years to perfecting the art of creating animations in 3D software. These results are presented by Agnieszka Klich – co-founder of Arch Viz Artist and YouTuber. With years of experience and the Arch Viz Artist YouTube channel, she presents this comprehensive know-how training on the AVA workflow, tricks, and tips to create stunning and engaging 3D animations.

Practice does not make perfect
Only perfect practice makes perfect
Being a 3D artist gives you the chance to create a lifestyle as you wish. Whether you want a full-time job at a studio, become a freelancer, or launch your own business, the possibilities are endless. We’ll teach you the best practices to make sure you don’t waste time learning the wrong techniques. Explore the opportunity to create the lifestyle of your dreams. Let’s take the first step and make your dreams a reality!
What’s inside the course
First steps in Unreal Engine
Get familiar with the interface, navigation, and essential tools to start creating your first project.
8-Step System
Follow our structured workflow designed specifically for Arch Viz artists to streamline the creative process.
Lumen Lighting
Learn how to use Unreal Engine’s real-time global illumination system for stunning, dynamic lighting.
Baked Lighting
Discover how to optimize performance and achieve high-quality lighting with light baking techniques.
Path Tracing Rendering
Unlock photorealistic rendering using Unreal’s path tracer for cinematic-quality results.
Materials
Dive into the Material Editor to create and apply realistic, customizable surface finishes.
Blueprints
Explore visual scripting with Blueprints to create interactive expiriances without writing code.
Greenery & Landscaping
Shape natural environments using powerful terrain sculpting and foliage tools.
Cinematic Animations
Create cinematic camera sequences to showcase your projects in the best light.
Photorealistic Visualizations
Put it all together to produce professional, immersive architectural visualizations.
This system will work for you every time!
WHY IS IT WORTH LEARNING UNREAL ENGINE?
Unleash your creativity with the most advanced real-time 3D tool
FREE AND ACCESSIBLE
Unreal Engine is completely free to use! You can download it today and start creating without any cost. Whether you’re a beginner or an experienced developer, Unreal Engine offers a powerful set of tools without financial barriers. With no upfront fees you can experiment, learn, and develop high-quality projects without limitations.
INDUSTRY-LEADING GRAPHICS
Unreal Engine is known for its cutting-edge, photorealistic graphics. Learning Unreal gives you access to top-tier technology that professionals rely on. Architects and designers use it to create immersive walkthroughs, lifelike interiors, and detailed cityscapes that impress clients and investors.
UNLIMITED POSSIBILITIES
Unreal Engine is not just for game development! You can create interactive experiences, virtual reality environments, 3D animations, simulations, and more. Unreal Engine revolutionizes architectural design, allowing professionals to showcase projects like never before. Mastering it will open doors to exciting career opportunities in multiple industries.
Features
What will you learn?
First Steps in Unreal Engine
We start by introducing you to Unreal Engine’s interface, navigation, and essential tools. By understanding how to set up projects, organize assets, and customize the viewport, you’ll build a strong foundation for creating professional 3D environments. We will guide you through best practices that will make your workflow efficient and intuitive. Even if you have never used UE before, this course is perfect for you.
8-Step System
The 8-step system is a proven method for creating high-quality architectural visualizations with clarity and consistency. It helps you focus on the most important creative decisions, like composition, lighting, and storytelling, while keeping your workflow organized and efficient. By following this structured approach, you’ll produce more polished, professional images and avoid common mistakes that slow down the process or weaken the final result.
Lumen Lighting
Lumen offers real-time global illumination, allowing for dynamic and responsive lighting. By understanding how to control light sources, reflections, and exposure settings, you’ll be able to create immersive environments. We’ll also explore how Lumen adapts to changes in the scene, making it a powerful tool for interactive visualizations.
Baked Lighting
Baked lighting is essential for achieving high-performance, photorealistic scenes in Unreal Engine. By mastering lightmaps, lightmass settings, and UV unwrapping, you’ll learn how to optimize lighting for static scenes. This approach ensures high-quality results while maintaining smooth performance, even in complex environments.
Path Tracing
Path tracing in Unreal Engine provides cinematic-quality lighting and reflections for high-end rendering. By leveraging ray tracing techniques, you’ll learn how to achieve physically accurate light behavior, soft shadows, and realistic global illumination. This method is perfect for producing portfolio-ready, photorealistic architectural images or videos.
Asset Optimization
Optimizing assets is essential for maintaining performance and visual quality in your scenes. You’ll learn how to prepare and organize 3D models for real-time rendering, including proper lightmap setup and how to take full advantage of Nanite for handling high-poly geometry without compromising speed. We’ll guide you through best practices that ensure your assets load quickly and look great from every angle. All the models used in the projects are provided by Reawote.com and included in the course.
Photorealistic Materials
Creating realistic materials is key to making your visualizations believable. By learning how to use Unreal Engine’s Material Editor, you’ll be able to control textures, reflections, and transparency. We’ll also cover advanced shading techniques to help you build custom materials that respond naturally to lighting conditions. All the textures we’ve used in the projects are provided by Reawote.com and included in the course.
Blueprints
Blueprints provide a powerful way to add interactivity to your projects without coding. By learning how to create Blueprints, you’ll be able to control object behaviors, trigger animations, and customize user interactions. This makes your projects more dynamic and engaging, whether for client presentations or interactive experiences. With Blueprints, the possibilities are endless, allowing you to bring your creative vision to life.
Greenery & Landscaping
Unreal Engine’s terrain tools allow you to create detailed, natural environments with ease. By mastering sculpting tools, manually placing foliage using the Foliage Tool, and automatically generating foliage through Procedural Foliage Generation, you’ll learn how to craft realistic landscapes. Whether you’re designing outdoor scenes or integrating architectural elements into nature, these techniques will enhance your visualizations.
Cinematic Animations
You’ll learn how to create stunning animations using Unreal Engine’s Sequencer. By crafting cinematic camera movements and transitions, you can produce a 90-second video that highlights different areas of your project, from interior to outdoor spaces. Mastering Sequencer and Movie Render Queue will enable you to render high-quality animations, bringing your projects to life with smooth, professional results.
Photorealistic Visualizations
You’ll learn how to create photorealistic visualizations using Unreal Engine’s powerful tools. By fine-tuning lighting, materials, and camera settings, you can produce high-quality still images that capture the essence of your design, whether it’s an interior, exterior, or surrounding environment. Mastering these techniques will help you achieve striking, lifelike results that make your architectural projects stand out.
The full course program
Over 125 lessons!
- First Steps in Unreal Engine
- Lesson 1 – Introduction to the training 00:03:06
- Lesson 2 – Install Unreal Engine 00:01:21
- Lesson 3 – Creating a project 00:01:46
- Lesson 4 – Organizing user interface 00:02:58
- Lesson 5 – Content drawer 00:06:04
- Lesson 6 – Levels, sublevels and outliner 00:06:49
- Lesson 7 – Toolbar 00:02:03
- Lesson 8 – Details panel 00:01:44
- Lesson 9 – Navigating the viewport 00:03:18
- Lesson 10 – Viewport settings 00:03:26
- Lesson 11 – Moving, scaling and rotating 00:04:59
- Lesson 12 – Migrating assets 00:01:55
- Lesson 13 – World, editor and project settings 00:02:51
- 8-Step System
- Lesson 14 – Composition – Theory 00:07:44
- Lesson 15 – Composition – Balance 00:04:30
- Lesson 16 – Composition – Framing 00:04:01
- Lesson 17 – Camera – Exposure Triangle 00:03:25
- Lesson 18 – Camera – Depth of Field 00:02:03
- Lesson 19 – Camera – Examples Analysis 00:03:54
- Lesson 20 – Camera – Focal Length 00:04:25
- Lesson 21 – Lighting – Types of Lighting 00:03:26
- Lesson 22 – Lighting – Characteristics 00:03:43
- Lesson 23 – Lighting – Balance 00:03:07
- Lesson 24 – Lighting – Global Illumination 00:01:38
- Lesson 25 – Colors – Theory 00:02:36
- Lesson 26 – Colors – Emotions 00:02:59
- Lesson 27 – Colors – Harmonies 00:07:53
- Lesson 28 – Materials – Materials in UE 00:05:36
- Lesson 29 – Materials – PBR 00:04:41
- Lesson 30 – Materials – Textures 00:16:38
- Lesson 31 – Materials – Master Material 00:18:44
- Lesson 32 – Assets 00:04:15
- Lesson 33 – Storytelling 00:06:31
- Lesson 34 – Postproduction – Fundamentals 00:03:04
- Lesson 35 – Postproduction – Post Process Volume 00:06:05
- Lighting
- Lesson 36 – How lighting works in UE 00:07:38
- Lesson 37 – Sun & Sky lighting 00:10:27
- Lesson 38 – HDRI Lighting 00:03:52
- Lesson 39 – Point & rectangle lights 00:05:34
- Lesson 40 – Spot Light & IES 00:03:34
- Lesson 41 – Light functions 00:10:34
- Lesson 42 – Lumen scene setup 00:07:17
- Lesson 43 – Lumen project settings 00:05:27
- Lesson 44 – Lumen PPV settings 00:07:01
- Lesson 45 – Lightmass scene setup 00:03:01
- Lesson 46 – Lightmass light leaking 00:07:14
- Lesson 47 – Lightmaps 00:06:49
- Lesson 48 – Unwrap and optimization 00:08:57
- Lesson 49 – Lightmass settings 00:06:13
- Lesson 50 – Importance volume and portal 00:02:31
- Lesson 51 – Reflection captures 00:05:32
- Lesson 52 – Lumen reflections 00:02:12
- Lesson 53 – GPU lightmass 00:13:29
- Lesson 54 – Stationary lights 00:01:44
- Lesson 55 – Volumetric lightmap 00:01:52
- Lesson 56 – Path Tracing 00:07:22
- Lesson 57 – Emissive materials 00:06:28
- Export & Import
- Lesson 58 – Datasmith plugin 00:01:37
- Lesson 59 – Project template 00:06:52
- Lesson 60 – Importing FBX 00:05:10
- Lesson 61 – Blueprint grouping 00:01:54
- Lesson 62 – Datasmith export 00:03:07
- Lesson 63 – Nanite Scene Optimization 00:05:01
- Blueprints
- Lesson 64 – Introduction to blueprints 00:05:25
- Lesson 65 – Character blueprint 00:03:37
- Lesson 66 – Level blueprint 00:02:10
- Lesson 67 – Static mesh actor blueprint 00:04:25
- Lesson 68 – Variables 00:03:22
- Lesson 69 – Static mesh variables 00:07:12
- Lesson 70 – Get all actors of class 00:02:47
- Lesson 71 – Widget menu 00:06:51
- Lesson 72 – Input actions 00:03:22
- Lesson 73 – Blueprint interface 00:13:40
- Lesson 74 – Blueprint widget 00:08:07
- Lesson 75 – First-person navigation 00:06:23
- Lesson 76 – Collisions 00:04:44
- Lesson 77 – Character movement 00:04:11
- Lesson 78 – Migrating blueprints 00:06:27
- Lesson 79 – Open and close doors 00:06:47
- Lesson 80 – Turning lights on and off 00:16:11
- Lesson 81 – Complex menu 00:08:19
- Lesson 82 – Style change 00:06:11
- Lesson 83 – Day and night switch 00:09:02
- Lesson 84 – Bathroom style switch 00:10:41
- Lesson 85 – Sliders 00:04:48
- Lesson 86 – Adjusting menu 00:02:30
- Greenery & Landscaping
- Lesson 87 – Landscape tool 00:06:06
- Lesson 88 – Landscape material 00:05:34
- Lesson 89 – Quixel megascans 00:04:56
- Lesson 90 – Landscape with megascans textures 00:02:39
- Lesson 91 – Megascans trees 00:12:06
- Lesson 92 – 3D rock model 00:03:17
- Lesson 93 – 3D plant model 00:05:16
- Lesson 94 – Foliage tool 00:04:57
- Lesson 95 – Grass 00:08:38
- Lesson 96 – Procedural foliage 00:08:58
- Lesson 97 – Main project overview 00:03:19
- Lesson 98 – Displacement 00:06:10
- Lesson 99 – Project grass 00:05:16
- Lesson 100 – Ground material 00:06:06
- Lesson 101 – Fixing grass 00:03:09
- Lesson 102 – Project landscape 00:05:43
- Lesson 103 – Project wild grass (PFS) 00:09:53
- Lesson 104 – Project plants (PFS) 00:16:03
- Lesson 105 – Project trees (PFS) 00:12:17
- Lesson 106 – Adjusting greenery materials 00:11:24
- Final Project
- Lesson 107 – Project overview 00:01:47
- Lesson 108 – Lighting 00:02:43
- Lesson 109 – Post Process Volumes 00:03:13
- Lesson 110 – Blueprints 00:06:00
- Lesson 111 – Collisions and blocking volumes 00:01:54
- Lesson 112 – Memory Issue 00:01:00
- Lesson 113 – Glass Material 00:06:04
- Lesson 114 – Water Material 00:11:48
- Lesson 115 – Curtain material 00:05:57
- Animations & Visualizations
- Lesson 116 – Animated trees fix 00:00:56
- Lesson 117 – Evaluate world position offset 00:02:14
- Lesson 118 – Cinematic Cameras 00:05:58
- Lesson 119 – Sequencer 00:04:40
- Lesson 120 – Animating Objects 00:04:21
- Lesson 121 – Camera Cuts 00:13:53
- Lesson 122 – Depth of Field 00:13:53
- Lesson 123 – Movie Render Queue 00:04:31
- Lesson 124 – Fixing the first frame issue 00:03:56
- Lesson 125 – Test rendering Lumen 00:03:23
- Lesson 126 – Rendering visualizations 00:01:48
- BONUS MODULE
- Lesson 127 – DaVinci Resolve Introduction 00:03:25
- Lesson 128 – Media Page 00:01:54
- Lesson 129 – Project Timeline Settings 00:01:30
- Lesson 130 – Edit Page 00:02:50
- Lesson 131 – Audio Edit 00:05:21
- Lesson 132 – Displaying EXR Sequence 00:01:57
- Lesson 133 – Deflickering Noise Reduction 00:02:16
- Lesson 134 – Color Correction 00:04:43
- Lesson 135 – Effects 00:03:56
- Lesson 136 – Advanced Color Correction 00:04:35
- Lesson 137 – Exporting 00:01:08
Learn this
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All in one package
Everything you need to start creating in Unreal Engine
By joining this course, you will get access to high-quality interior models and textures created by Reawote.com – available for free exclusively for students.
For natural elements, we have used Quixel Megascans Assets, which you can download for free directly from the Unreal Engine Marketplace. No need to search for additional resources – everything is provided so you can focus on learning and creating.







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Lifetime access
With lifetime access, you can learn at your own pace and revisit the course anytime, whenever it suits you.
Lessons
+125
Modules
8
FAQ
See if you can discover the answer here to your question!
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Absolutely! This course is perfect for arch viz artists and architects who want to bring their projects to life with animations, visualizations, and interactive real-time 360 experiences using Unreal Engine. We explain everything step by step and cover all the software basics, so even if you’ve never used Unreal Engine before, you’ll be able to follow along and succeed.
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This is a pre-recorded, on-demand video course. Once you make your purchase, you’ll get instant access (unless you buy in pre-order) to our learning platform. After logging in, you can watch the video lessons anytime, anywhere, at your own pace. You’ll have unlimited, lifetime access to the course – so you can revisit the lessons as many times as you need, whether it’s for a quick refresher or a full review months later.
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Not at all! This Unreal Engine course is perfect for beginners and experienced artists alike. Whether you’re completely new to Unreal or looking to expand your skills into real-time visualization, we’ve got you covered.
The lessons are structured in a clear, step-by-step format, guiding you from the fundamentals all the way to advanced workflows. You’ll build a strong foundation in Unreal Engine and gain the confidence to create professional-quality animations, visualizations, and interactive experiences.
By the end of the course, you’ll be able to produce stunning results – just like the visuals showcased on our course page. -
We use Unreal Engine 5.5.1 in the course, but since it’s a principle-based training, the exact version doesn’t matter. You’ll be able to follow along and apply everything you learn using any recent version of Unreal Engine.
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Unreal Engine is completely free to use, and we guide you through the entire process of downloading, installing, and setting it up – so you’ll be ready to start creating right away.
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You will get lifetime access so you can learn at your own pace without any worries.
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Unfortunately, you won’t be able to download the files. However, you will be able to watch the tutorials on our website.
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Yes, all the scene files are available for download.
By joining this course, you’ll get access to high-quality interior models and textures created by Reawote.com – available exclusively for our students at no extra cost.
For natural elements, we use Quixel Megascans assets, which you can download for free directly from the Unreal Engine Marketplace.
Everything you need is provided, so you can focus entirely on learning and creating. -
A refund is not possible, in accordance with European Union Consumer Rights (art. 38, point 13). In our business, the product is knowledge, and once learned something is learned, it cannot be returned. If we give refunds, it would be like simply giving our product away for free. Consider that if you go to a movie and don’t like it, you can’t get your money back. You’ve already consumed the service. You can’t “un-see” the film. If you go to a restaurant and don’t enjoy the meal, you don’t refuse to pay. Hope you understand.
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Yes! By joining this course, you’ll get exclusive access to high-quality interior models and textures created by Reawote.com, completely free for students. These premium assets will enhance your learning experience and provide you with top-notch resources to use in your projects.
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The entire video lessons in Unreal Engine course have a total duration of 12 hours and 24 minutes. You can find the full course program above in the “The full course program” section. It includes a complete list of modules, lessons, and the duration of each video.
To complete the course effectively, we recommend the following approach:
1. Watch the video carefully to understand the techniques being demonstrated.
2. Try to follow along and recreate the steps using the video as a guide.
3. Rebuild the lesson entirely on your own, using the same techniques, but without the video – this will reinforce your learning and help you apply the knowledge independently.
Please note that while the video content totals 12 hours and 24 minutes, you should plan at least double that time to complete the course effectively – and in some cases, even three times as much, depending on your pace and experience level.






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